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62 resultaten gevonden

  1. Rob

    Core Space

    Dit was een KickStarter van eind 2017 maar ik heb van het weekend de preorder gedaan. Ze hopen dat het spel vanaf maart dit jaar verstuurd kan worden. Ik ben in ieder geval hyped! Dit is een miniature game maar dan met een soort van bord. Het bord is een mat met 3D scenery gemaakt van karton, erg tof gedaan. Daarnaast zijn er nog een aantal unieke elementen: NPC's Cooperatief Player boards Setting: Je bent een bende smokkelaars die van alles willen stelen verkopen. Tijdens je missies kom je de Galatic Force (politie) tegen die je dwars kan zitten als je opvalt. Ook kom je NPC's tegen dat kunnen handeleren kunnen zijn maar ook mensen die zich bij je aansluiten. Dit alles speelt zich af in de toekomst maar dat moest wel duidelijk zijn met het Sci-Fi thema. Nog een aantal maandjes wachten en we kunnen!
  2. Core Space is nu een tijdje binnen en we hebben het 2 keer kunnen spelen. De eerste keer was met 4 spelers... ik zelf ben al een tijdje "hyped" voor Core Space. Het was erg tof dat @Lindoras @Deluxe Roelbook en @YuYu de tijd er in wilde steken om het spel te leren! Voordat we konden gaan beginnen liepen we tegen ene probleem op dat de campaign en de core box echt voor 2 spelers was gemaakt. Iets te weinig starting items... geen voetjes voor de andere 2 teams (die ik erbij besteld had)... Maar nadat YuYu een aantal gekleurde voetjes uit Rum & Bones haalde had iedere speler gekleurde voetjes. De items? Opgelost met een dobbelsteen rollen zodat ze random verdeeld werden. Ondanks dat we 2 regelboeken hadden was het toch nog regelmatig zoeken naar regels. Dus het werd een lange zit maar zo voelde het niet! (voor mij dan toch ) De missie was eenvoudig ga met je crew naar een verlaten opslag plaats en kom terug met de duurste loot. Aan het eind van de missie wint diegene die de meeste dure lot heeft binnengehaald. Ik werd redelijk dwars gezeten door Deluxe Roelboek... mijn capitain was neergeschoten en moest worden meegesleept door de rest van de crew. Eenmaal terug in mijn eigen spaceship was de conclusie dat ik zo'n 6 currency had verdiend... niet best! Wel wilde een Civilian zich bij mijn crew aansluiten! Helaas werd vlak voor het betreden van mijn spaceship nog onderschept door de Purge... Lindoras had het beter voor elkaar! Hij vond dure items en zelfs de NPC's waren bereid om met hem te traden... en ook de Civilian had serieus goed spul bij zich om te traden. Duidelijk de winnaar deze missie! YuYu en Deluxe Roelboek hadden het ook redelijk gedaan. Aan het eind kregen we bezoek van de Purge... dat is niet ideaal maar gelukkig waren we al redelijk op onze weg richting onze spaceships. Al met een al erg toffe ervaring... een ervaring die ik afgelopen zaterdag nogmaals heb mogen meemaken maar dan in de vorm van de campaign met 2 spelers. Missie 1... samen met YuYu... Ja de hype voor dit spel is voor mij terrecht geweest, ik geniet van het spel en ik hoop ook zeker dat dit vaker op tafel gaat komen!
  3. Rick and Morty: Total Rickall Card Game is based on the Rick and Morty episode of the same name. If you haven't seen it, don't worry. You can still play this wild and wacky game and have plenty of fun — but you really should see it at some point. Seriously. Don't be a Jerry. Rick has locked the family inside their house. Why? Because the family has grown. Parasites masquerading as family and close friends have infiltrated and have inserted pleasant memories into everyone's minds to make them think they're real — and more keep coming! You must figure out which of these new, zany characters are real and which ones are parasites that need to be exterminated. Think you've got what it takes to save the world? The game features a basic fully cooperative mode and an advanced mode, where there are two teams. In the advanced mode, players will be dealt a hidden role as either Real or a Parasite. The Parasite players must try to keep at least one parasite alive in the end (keeping yourself alive is the easiest way to do this). The Real players must root out the Parasites to win. Now you can shoot the other players! But if you accidentally shoot a Real player, there are consequences... There is no player elimination, however. A player's secret identity might change, though.
  4. Rob

    Journey: Wrath of Demons

    In Journey: Wrath of Demons, a cooperative miniatures board game based on a classic Chinese novel, four Pilgrims band together to search ancient China for the Sutras, sacred scriptures that will bring salvation to a world overrun with Demons. After fighting different Bull Demon minions, the climax of the game is the battle against the Bull Demon King. Game cards and custom dice combine for fast, tense action and critical choices enhance the Pilgrims’ skills during the game. Journey is designed for 1 to 4 players, each controlling one of the four Pilgrims: Tripitaka, Monkey, Monk Sha and Cho Hakkai. The game's AI controls the Demons and other creatures. Diverse playing styles are possible, with a strong emphasis on cooperation because the players win or lose as a team. Each game will take 30 minutes to 2 hours, depending on the quest and the style you play. The core game comes with ~10 quests, each with different goals and unique rules. Do you ruthlessly hack and slash, killing all demons in the Pilgrims' path? Or take a more virtuous path, cleansing the demons' souls, saving villagers and collecting good karma. Your decisions affect the Pilgrims' abilities, skills and equipment. Killing demons may be quick but can you risk accumulating that bad karma? Side quests may enhance your Pilgrims' skill and karma, but with more demons spawning, can you afford to spend that time? Solo play is almost identical to multi-player games. Instead of multiple players controlling 1 or 2 pilgrims each, 1 player will control all four Pilgrims. There are no other changes to the game.
  5. Afgelopen vrijdag waren er weer een aantal nieuwe demo's beschikbaar bij 4 Your Games. Dit keer een aantal spellen van Sit Down! games waaronder Bad Bones. Bad Bones reviews had ik al gezien en ik was erg benieuwd naar dit spel. Tower Defence in bordspel vorm... dat is kort gezegd Bad Bones. Daarnaast zijn er verschillende spel varianten: solo, cooperatief en tegen elkaar. Dit alleen al zorgt ervoor dat er genoeg herspeelbaarheid in zit. Iedere speler heeft een eigen spelerbord met 3 bosranden en 1 open rand. De open rand is de locatie die je moet verdedigen, daar is je dorp te vinden wat je moet verdedigen. Alle huizen kapot dan lig je er uit... en stopt het spel. Daarnaast zijn er 2 varianten, 1 waarop 1 toren staat, 1 waarop 4 plaatsen zijn voor torens. Zijn al je torens kapot dan lig je er ook uit en stopt het spel. Je dorp wordt aangevallen door skeletten die verschijnen vanuit de bosranden. Iedere ronde zetten ze een stap en moet je zien te voorkomen dat ze je torens of dorp aanvallen. Ze lopen 1 kant op en draaien alleen een pijl op het bord... of door een val die jij hebt geplaatst! In je beurt verzet eerst iedereen zijn of haar held. Deze held kan maar 1 stap zetten op je spelersbord dus het is zaak dat je hem strategisch gebruikt... zeker aangezien de held skeletten kan verslaan! Zodra de held op een vakje komt met een skelet word het skelet van je spelerbord afgehaald en gaat hij terug de reserve in. Nadat je held verzet is (dit is verplicht) mag je een een val plaatsen of er 1 terug halen. Denk hierbij aan muren zodat de skeletten van hun baan afwijken maar ook draken en catapults. De catapult zijn leuk omdat je dan de skeletten kunt wegschieten... wegschieten naar een ander spelerbord! Maar als je de skeletten door je vallen terug het bos inlopen gaan ze ook naar het spelerbord waar ze heen lopen, lopen ze links het bos uit dan gaat deze naar de speler links van je. Staan je vallen klaar? Dan gaan de skeletten bewegen... Nadat de skeletten hebben bewogen worden er per speler 3 nieuwe skeletten uit de zak gehaald om deze toe te voegen aan je spelerbord... Het spel is niet ingewikkeld maar een beetje vooruit denken kan zeker geen kwaad. De eerste speelsessie was tegen elkaar en daar was ik diegene die het spel liet stoppen... lees ik was verslagen. Tweede sessie was cooperatief, deze hebben we wel gewonnen. Bad Bones gaat hoogstwaarschijnlijk ook in mijn collectie komen!
  6. Rob

    Bad Bones

    You lead the good life at the top of your tower, contemplating your peaceful kingdom and chatting with your charming neighbors. Life is absolute happiness. Well, it was... Terrible skeletons have arisen with a creepy clatter from their graves across the realms' ancient cemeteries. Those scouts that return report endless streams of bony hordes marching toward each kingdom, ravaging the lands as they come. Faced with this sudden threat, even your once friendly neighbors seem to have turned against you as they withdraw to their keeps to defend their own frightened kingdoms, focusing on their own villages and tower. Your kingdom is at siege by the living dead. You raise troops, build walls, lay traps, prepare magical spells and even wake your pet dragon. Hopefully they can be slowed, or if you're devilishly crafty, they can be turned toward those traitorous adjoining kingdoms. In this battle, your best asset is your brave and proud hero, who stands ready to slay those piles of walking bones. Alas, he can't fight everywhere, so if things get truly desperate, you could offer them your treasure to get some relief. The ivory invaders want somewhere to call their own to live out their death in peace, and they have their eye sockets on you! Will you hold out, or will your home become the retirement village of the damned...? Bad Bones is a game in which you must survive an invasion of ever more numerous and dangerous skeletons. The invasion cannot be defeated, so you must outlast your opponents to win the day. At your disposal are a range of weapons that defeat, slow, or even deflect the skeletons towards the other players. The game ends when one player's tower or village is wiped out. A game turn takes place in four phases: 1] Hero Movement and Combat: Move your hero and eliminate the skeletons from the destination square. 2) Trap Placement: Place or remove traps on your personal board. 3) Skeletons Move: Move the skeletons forward, damaging your tower or your village if they move far enough. 4) Skeletons Spawn: Place new skeletons among the streams and on the edges of the player boards. Each phase happens simultaneously for all players on their own player board, which means a game with up to six players can take only thirty minutes. Multiple copies of the game can be combined to play with as many players as you have space for, and the game can also be played solo. The rules are simple to explain and understand, with several strategic variations for experts.
  7. Rob

    Nemesis

    Nemesis is a 1-5 player survival sci-fi game where players are woken up from hibernation as a crew of a space ship. The emergency procedure states that there is a critical system failure and the space ship can't continue its cruise. The goal of the crew is to find what is causing this failure and fix the situation to safely return back to Earth. The main problem is that one crew member is dead. Somebody crashed his hibernation chamber and pulled his body out. In addition, if you listen closely, some additional noises and sounds can be heard. New ones, strange ones, ones that were never heard before… Nemesis is a cooperation game combined with bluffing, backstabbing, and other elements of a science-fiction survival horror adventure.
  8. Vandaag ben ik bij Asmodee Netherlands geweest heb ik weer een aantal nieuwe spellen gespeeld. The Colour Monster (kinderspel), Noctiluca en Slide Quest. Noctiluca voelde aan als een spel zoals Sagrada... En dan Slide Quest, dit is een cooperatief bordspel wat je kunt vergelijken met houten labyrinth waarin je de kogel naar het juiste gaatje moet begeleiden. In dit spel moet je de ridder door een avontuur heen bewegen, letterlijk dus. Side Quest komt met plastic handvaten die je in de doos stopt waar dan op zijn beurt weer het bord rust. Door de handvaten naar beneden te bewegen til je het bord op waardoor je ridder begint te rollen. De ridder zit op een soort van knikker dus rolt redelijk eenvoudig over het bord heen. Zo heb je missies waarin je de ridder eerst 2 minion's moeten verslaan (door middel van deze in het juiste gat te duwen) om vervolgens nog even een monster te verslaan. Ben je klaar met het monster te verslaan? Oh vergeet niet naar het nieuwe level te lopen! Ja erg leuk spelletje, origineel en het werkt goed!
  9. Een nieuwe Shadows of Brimstone KickStarter, dit keer in de vorm van Adventures! Zelf heb ik naast de 2 basis sets nog wat kleinere uitbreidingen en heb ik al 2 tal grotere KickStarters gemist. De vorige had een Oosters thema maar dit keer Vikingen en Conquistadors. Het gaat hier om 2 Stand Alone Shadows of Brimstone sets. Beide ook te combineren met alle voorgaande Shadows of Brimstone base games en expansions. Van de KickStarter website: Zelf heb ik zeker in het begin van mijn bordspel carrière genoten van Shadows of Brimstone! Dit moet je wel met de juiste spelers spelen maar dan is het ook echt een avontuur. Hoe dan ook 1 uitbreiding maakt je 80 US Dollar armer... Voor meer informatie: Shadows of Brimstone Adventures KickStarter
  10. Vrijdagavond geen winkel voor mij en @YuYu. Tijd voor een avondje Spirit Island... ronde 2! Mijn Spirit was dit keer de River Surges in Sunlight. Leuke zin om uit te spreken zeker met mijn gemompel. Spirit Island is een erg leuk cooperatief bordspel waarin je lekker samen aan het puzzelen bent om het eiland te beschermen tegen de kolonisten. Nadeel in het begin lijken de componenten... deze zijn niet super. Dat komt ook omdat we tegenwoordig zo verwend zijn met alle bordspellen die uitkomen. Maar laat je niet afleiden door de looks van de componenten want zoals gezegd is dit een erg leuk spel. Deze pot leek even de verkeerde kant op te gaan maar nadat ik de Tsunami had geleerd en @YuYu nog wat speciale krachten had geleerd hebben we het toch gered. Als speler ben je dus een spirit en dit concept is erg leuk verwerkt in het spel. Mocht je nog een goed cooperatief spel zoeken nadat je Pandemic helemaal gaar hebt gespeeld is dit je spel wat je zoekt! Spirit Island is veel diepgaander spel dan Pandemic vergis je hier niet in. Ja het was weer een leuke pot maar duurde wat lang omdat we beide niet super fit waren... maar dat maakte niet uit... voordat ik het wist waren we ruim 2 en half uur verder.
  11. Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or your family ever seen a spook, spectre, or ghost? If the answer is "yes", then don't wait another minute. Pick up the phone and call the professionals! Ghostbusters: The Board Game is an episodic adventure game for one to four players, who are charged with busting ghosts and sealing gates to the Spirit World. In the game, players choose one of the four Ghostbusters character figures — Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz — then select one of the game's pre-written scenarios, beginning a game session that lasts from 30 minutes to two hours, depending on the chosen scenario(s) and degree of difficulty. Each of the Ghostbusters has unique traits and talents that can assist the entire team, with highly co-operative gameplay. As players gain experience from banishing spirits, the Ghostbusters level up, gaining new abilities that help them take on greater challenges. The team can also hop in the Ecto-1, the Ghostbusters' converted ambulance, to help them quickly move through the city. Ghostbusters: The Board Game comes with more than forty plastic figures, including the four Ghostbusters, Slimer, Stay Puft Marshmallow Man, Indulnas, and numerous Galloping Ghouls, Gruesome Twosomes and Boogaloo. The game board is created with double-sided modular pieces, increasing the game's replayability for scenarios and customization.
  12. Rob

    Lobotomy: From the Deep

    From the Deep is a Lobotomy Board Game Expansion Set inspired by the dark and twisted novels of H.P. Lovecraft. There is an ancient evil lurking in the basement of the mental hospital. The Deep Ones, an amphibious humanoid race, are preparing a ritual to call upon their deity. The only people aware of the danger are the patients of the asylum. Are they crazy or is Dagon the Great One really coming to destroy reality? Find out with 5 game changing modules included in the expansion. Go deep with new miniatures: a new character Philip Howard, a horde of Deep Ones and the terrifying Father Dagon. Alter the gameplay with a set of small boards - the locations of challenging rituals. And finally get rewarded for saving the world by a deck of mysterious, powerful, beautifully drawn artifacts.
  13. Rob

    Lobotomy

    Take the role of escaped mental patients in this fully cooperative board game for 1 to 5 players. Enter the abandoned mental hospital from your worst nightmares. Each player controls a different crazy character with their own story and phobias which can become reality in any moment. There is one goal: to escape. But it is not easy when you think that all the staff are the evil monsters and the warden is the worst of them. Lobotomy is a scenario based adventure/dungeon crawler game. Lobotomy introduces such features as: big (yes very big) modular board where each module is a different part of the hospital (including outside areas like garden or chapel) completely different characters, with their own stories and mental illness which define their skills and powers different monsters, mostly based upon the old pulp horror movies fight, explore, or learn about your past, but you don't have much time until the warden finds you, and you must be prepared to face him All characters and monsters have their own awesome miniatures (with over fifty in the base set).
  14. Rob

    Zombicide: Angry Neighbors

    Zombicide Angry Neighbors challenges you to face off on a whole new breed of zombies! These Seeker zombies have you and your friends in their sights and will chase you to your bitter end! Every Seeker zombie get an additional activation every time a seeker zombie spawn card is drawn. Angry Neighbors brings four new survivors to your apocalypse, each with their own special abilities, and their Zombivor counterpart! Angry Neighbors brings more than just new survivors to your party, it brings you companions! These four special human companion miniatures are here to support you! These companions may be strong enough to survive on their own, but can't commit zombicide like you do! Rescue them, lead them, and add their firepower and special abilities to your party! Angry Neighbors wants you enter the next era of the apocalypse! Set at the same time as Rue Morgue, buildings have crumbled and roads have collapsed. Now gaping holes litter the city's streets! With poor decision making you may find your survivors slowed down in these holes, and with a wrong move you may just end up in zombie filled pit from hell! With these new zombies and environmental hazards, you're going to need something to keep you safe! Luckily for you, Angry Neighbors adds all new weapons to your core game as well as a collection of Ultrared equipment! These equipment cards offer the most powerful and potent zombie-obliterating weapons in the Zombicide universe to date! Perfect to up your survivors' survivability! Fend Off the Angry Neighbors!
  15. Rob

    Zombicide: Toxic City Mall

    This expansion will introduce mall tiles combining building and street zones for a different perspective on lines of sight. There will be also four new survivors (including their Zombivor versions) with new skills, and the six Zombivor versions of the 2012 core game heroes. The Toxic City Mall will also include new equipment cards (such as assault rifles, laser pointers or flamethrower) and new game modes: Toxic City Mall will introduce barricade rules, giant-sized rubble tokens to change your boards and Zombivor rules. Players will be able to lead these undead heroes against the zombie hordes, with totally new mechanics. Then there’s the Ultrared Mode, allowing players to gain new Skills after reaching the Red Danger Level, and super Ultrared weapons usable only by Red Level survivors.
  16. Zombicide Season 2: Prison Outbreak takes the players to an indoor environment with vicious close-ranged fights, Prison Outbreak contains all the needed material for a new player to enter the Zombicide universe, and lots of content, almost all new, for an existing Zombicide player to expand his game experience. In fact, Prison Outbreak holds even more material than the core game published in 2012 (now nicknamed Season 1)! The Prison Outbreak will feature berserker zombies. They’re really tied to each other. Prison tiles display tortuous alleys, small rooms and doors everywhere, filled with berserker zombies immune to ranged weapons. You have to think fast, foresee the improbable and jump into melee at every turn. This is like a modern dungeon where levers are replaced with switches to open or lock doors, use security rooms and reach secret areas. Prison Outbreak also contains six new survivors with their Zombivor aspects. These survivors are really designed to act as a team, as their skills really complement each other. They’re precious assets to any Zombicide team. Missions featured in the rulebook form a campaign on their own, as survivors battle to turn a zombie-filled prison into a reliable shelter. Many challenges await them, but they have new tools of the trade: riot shields, automatic shotguns, concrete saws and many more toys. There’s even an alternate ending.
  17. Zombicide Season 3: Rue Morgue is a cooperative game set in an action-movie universe for 1 to 12 players, ages 13 and up. Players control teams of survivors as they fight off a zombie horde controlled by the game itself. Survivors find weapons, battle zombies, and gain experience. The more experienced they get, the more powerful they become, but the more zombies they attract! Zombicide Season 3: Rue Morgue introduces a terrifying new zombie type: the Skinner Zombie! Make sure you put these zombies down hard, otherwise something might come crawling for you! And don't forget Season 3's new big bad is the A-Bomb Abomination! An Abomination so twisted and mutated that its elongated arms can drag you back to it as you try to escape! With all these new foes you're going to need to team up if you want to survive!! Zombicide Season 3: Rue Morgue introduces teams into the Zombicide franchise! Players pick from the largest pool of survivors in a Zombicide game yet and form teams to scavenge, loot, and kill zombies! And if you really want to shred through the shuffling dead, you’ll first need to make sure your team has skills that complement each other well. Zombicide Season 3: Rue Morgue has new zombies, new weapons, new survivors, and even new team mechanics, but the biggest game changer of all is the new optional Player versus Player rule set! Yes, in Rue Morgue players' teams can go toe-to-toe to see which set of Survivors really deserve to survive! If the zombie apocalypse isn't horrifying enough for you, then prepare to face off against the deadliest foe yet: Man!
  18. Rob

    Zombicide

    Zombicide is a collaborative game in which players take the role of a survivor – each with unique abilities – and harness both their skills and the power of teamwork against the hordes of unthinking undead! Zombies are predictable, stupid but deadly, controlled by simple rules and a deck of cards. Unfortunately for you, there are a LOT more zombies than you have bullets. Find weapons, kill zombies. The more zombies you kill, the more skilled you get; the more skilled you get, the more zombies appear. The only way out is zombicide! Play ten scenarios on different maps made from the included modular map tiles, download new scenarios from the designer's website, or create your own! This is just a great game for zombie lovers! Integrates with: Zombicide Season 2: Prison Outbreak Zombicide Season 3: Rue Morgue
  19. Rob

    Myth

    Myth is a fully co-operative fantasy game. Players take on the role of one of 5 different heroes working together to defeat the Darkness. Each hero has a different skill set which represented by a unique deck of cards. Players spend Action Points by using cards. Once a certain amount of Action Points have been spent the Darkness fights back by activating monster lairs, spawning monster captains and eventually the Boss. A complete game in Myth is called a Story. Each Story is played over three Acts. Acts can be played sequentially, or can be split up over three different game sessions. Players' avatars within a Story are called Heroes. Myth Heroes are clothed in immense power, able to reave all but the mightiest foes. However, this power must be balanced lest the Darkness take too much notice. Players must weigh their actions against the Threat each will bring, with the consequences of awakening more evil and bringing doom on the party's endeavors. And be careful they must, as the Darkness is formidable and eager to snatch glory from the valiant. Heroes are controlled through an intuitive Hero Deck (videos for each Hero can be found in the Game Play Videos section below). Each deck plays uniquely and allows players more freedom of action and the ability to truly impact the Story each and every Act. Yet, cooperation is the key to victory and bloody fortune. Players must communicate, interact, and assist each other or surely the Darkness will cover all. Myth is a fully cooperative game. There is no player controlling the Darkness. The Darkness is governed by a set of rules unique to each Boss Deck and is activated through Hero actions. If the Heroes get overzealous, then the Darkness pushes back by activating Lairs, spawning Captains, and punishing the Heroes with devious Events. If the Heroes take a more subtle approach, then the Darkness reacts by reducing the potential for treasure and rewards. Without the treasures and equipment to upgrade, the Heroes will find each Act more difficult and eventually fail. The dynamic nature of the Darkness really lends a more fluid feel to the Story. Players aren't being driven by properties out of their control, nor are they being shepherded by a person whose skill has a direct impact on the enjoyment of the game. Myth is a fun fantasy romp where players feel truly heroic. In the playing of the game, the players are creating their own mythos. These stories are the ones carried away from the table, becoming myths themselves. And these are the myths, with friends and family, that we carry with us; telling and retelling our endeavors at the mead benches, earning treasured smiles and laughter.
  20. Rob

    Galaxy Defenders

    Galaxy Defenders is a cooperative tactical board game in which up to 5 players fight together against an incoming alien menace. In Galaxy Defenders, each player takes control of one agent with unique powers trying to defend the planet from an alien invasion. The game is inspired to the Sci-Fi cult movies of the 80s and 90s and features high-detailed 40 mm scale miniatures and an innovative A.I. system to control the alien invaders. The battle for Earth against the aliens develops in a series of missions organized in a story-driven campaign. It remains balanced independently of the number of players. Galaxy Defenders is a game developed by Gremlin Project studio and published and distributed by Ares Games.
  21. Rob

    Thunderbirds

    he co-operative game Thunderbirds, released in 2015 to celebrate the 50th anniversary of the cult hit TV show, features the iconic Thunderbirds machines and a high-octane world full of disasters and victims for players to rescue. Set in the year 2065, Thunderbirds follows the exploits of International Rescue, a secret organization committed to saving human life, secretly founded and funded by the millionaire Tracy family, with the motto: ‘Never give in, at any cost!’ International Rescue has a host of technologically advanced land-, sea-, air-, and space-rescue vehicles and equipment ready to launch at a moment’s notice. Racing to the rescue from a secret island base beneath the luxurious home of the Tracy family somewhere in the South Pacific Ocean, International Rescue defies government spies and criminals who want the secrets of their incredible machines for their own. To combat this threat, Lady Penelope, the Thunderbirds’ aristocratic English secret agent, and her chauffeur Parker lead a network of agents to uncover those behind the disasters caused by deliberate sabotage. A criminal mastermind known as “The Hood”, operating from a temple deep in the Malaysian jungle and in possession of strange powers, often engineers events to allow him to spy on the Thunderbird machines with the goal of selling their secrets to the highest bidder. The iconic Thunderbirds are designed by the Tracy family’s close friend “Brains” and are assigned to each of the five Tracy brothers: - Thunderbird 1, piloted by Scott Tracy – a hypersonic rocket plane used for fast response and rescue-zone reconnaissance, and as a mobile control base. - Thunderbird 2, piloted by Virgil Tracy – a supersonic VTOL carrier which transports their major rescue equipment in detachable pods. - Thunderbird 3, piloted by Alan Tracy – a single-stage, vertically launched spacecraft - Thunderbird 4, piloted by Gordon Tracy – a utility submersible for underwater rescue, launched from Thunderbird 2 - Thunderbird 5, manned by John Tracy – a space station in geo-stationary orbit that monitors calls for help from across Earth. Finally, Lady Penelope has the iconic FAB 1, driven by Parker – a pink, amphibious car. Thunderbirds is a cult 1960s British science-fiction television series, created by Gerry and Sylvia Anderson. It was produced using a combination of marionette puppetry and scale-model special effects, which was dubbed “Supermarionation”. Two series, totaling thirty-two 50-minute episodes, were produced, along with two films using the same techniques. Players will work together using Thunderbirds characters and vehicles to complete rescue missions and save the day.
  22. Rob

    Dungeon Fighter

    Explore spooky dungeons, find glorious treasure, buy powerful magic items, and challenge the most horrible creatures. Will your party be able to defeat the final boss? In Dungeon Fighter, a fully cooperative board game, players take on the roles of heroes venturing deep into a three-tier dungeon. Along the way, they explore the dungeon, search its many rooms, and face endless hordes of vicious monsters. Best of all, your skill determines the ability of your character. Can you kill Medusa without looking into her eyes, defeat the Minotaur in the labyrinth, or resist the breath of the dragon? Will you be able to hit a target by throwing the dice under your leg with your eyes closed? You will feel truly part of a centuries-old battle between good and evil...with a touch of foolish stupidity.
  23. Shadows of Brimstone: Swamps of Death is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side! An exciting campaign system allows the players to visit local frontier towns between adventures, spending their hard-earned loot and building their characters from game to game! As players find fantastic gear and artifacts to equip their heroes, they also gain experience from their adventures. This experience is used to level up, guiding the hero's path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their hero to fit their own play style. In Swamps of Death, players will encounter portals to the otherworld Jargono, a humid swampland inhabited by sentient reptiles, vicious dinosaurs and a tribe of humanoids, cut off from return to their homeworld untold years after their own portal closed. So load up yer' six shooter, throw on yer' hat and poncho, and gather the posse as the darkness is coming, and all hell's about to break loose...in the Shadows of Brimstone! Can be used together with Shadows of Brimstone: City of the Ancients to raise the maximum players to 6.
  24. Shadows of Brimstone: City of the Ancients is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side! An exciting campaign system allows the players to visit local frontier towns between adventures, spending their hard-earned loot and building their characters from game to game! As players find fantastic gear and artifacts to equip their heroes, they also gain experience from their adventures. This experience is used to level up, guiding the hero's path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their hero to fit their own play style. In City of the Ancients, players will encounter portals to the otherworld on the Plains of Targa, finding an ancient frozen city whose living inhabitants are nowhere to be found. Instead, great mechanical keepers wander the city going about their duties - until interrupted by the arrival of the players' characters! So load up yer' six shooter, throw on yer' hat and poncho, and gather the posse as the darkness is coming, and all hell's about to break loose...in the Shadows of Brimstone! Can be used together with Shadows of Brimstone: Swamps of Death to raise the maximum players to 6.
  25. Rob

    Core Space

    Core Space is a deluxe fully modular three-dimensional board game for 1 to 6 players. The game can be played as single missions or campaigns with each player in charge of a team of traders, their sole objective, to survive in a dangerous galaxy! This sci-fi skirmish game can be played solo or with up to six players depending on how it is played. The default of the game is for two players pitted against the game AI.
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