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BoardGameGeek

53 resultaten gevonden

  1. Rob

    Ghostbusters: The Board Game

    Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or your family ever seen a spook, spectre, or ghost? If the answer is "yes", then don't wait another minute. Pick up the phone and call the professionals! Ghostbusters: The Board Game is an episodic adventure game for one to four players, who are charged with busting ghosts and sealing gates to the Spirit World. In the game, players choose one of the four Ghostbusters character figures — Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz — then select one of the game's pre-written scenarios, beginning a game session that lasts from 30 minutes to two hours, depending on the chosen scenario(s) and degree of difficulty. Each of the Ghostbusters has unique traits and talents that can assist the entire team, with highly co-operative gameplay. As players gain experience from banishing spirits, the Ghostbusters level up, gaining new abilities that help them take on greater challenges. The team can also hop in the Ecto-1, the Ghostbusters' converted ambulance, to help them quickly move through the city. Ghostbusters: The Board Game comes with more than forty plastic figures, including the four Ghostbusters, Slimer, Stay Puft Marshmallow Man, Indulnas, and numerous Galloping Ghouls, Gruesome Twosomes and Boogaloo. The game board is created with double-sided modular pieces, increasing the game's replayability for scenarios and customization.
  2. Rob

    Lobotomy: From the Deep

    From the Deep is a Lobotomy Board Game Expansion Set inspired by the dark and twisted novels of H.P. Lovecraft. There is an ancient evil lurking in the basement of the mental hospital. The Deep Ones, an amphibious humanoid race, are preparing a ritual to call upon their deity. The only people aware of the danger are the patients of the asylum. Are they crazy or is Dagon the Great One really coming to destroy reality? Find out with 5 game changing modules included in the expansion. Go deep with new miniatures: a new character Philip Howard, a horde of Deep Ones and the terrifying Father Dagon. Alter the gameplay with a set of small boards - the locations of challenging rituals. And finally get rewarded for saving the world by a deck of mysterious, powerful, beautifully drawn artifacts.
  3. Rob

    Lobotomy

    Take the role of escaped mental patients in this fully cooperative board game for 1 to 5 players. Enter the abandoned mental hospital from your worst nightmares. Each player controls a different crazy character with their own story and phobias which can become reality in any moment. There is one goal: to escape. But it is not easy when you think that all the staff are the evil monsters and the warden is the worst of them. Lobotomy is a scenario based adventure/dungeon crawler game. Lobotomy introduces such features as: big (yes very big) modular board where each module is a different part of the hospital (including outside areas like garden or chapel) completely different characters, with their own stories and mental illness which define their skills and powers different monsters, mostly based upon the old pulp horror movies fight, explore, or learn about your past, but you don't have much time until the warden finds you, and you must be prepared to face him All characters and monsters have their own awesome miniatures (with over fifty in the base set).
  4. Rob

    Zombicide: Angry Neighbors

    Zombicide Angry Neighbors challenges you to face off on a whole new breed of zombies! These Seeker zombies have you and your friends in their sights and will chase you to your bitter end! Every Seeker zombie get an additional activation every time a seeker zombie spawn card is drawn. Angry Neighbors brings four new survivors to your apocalypse, each with their own special abilities, and their Zombivor counterpart! Angry Neighbors brings more than just new survivors to your party, it brings you companions! These four special human companion miniatures are here to support you! These companions may be strong enough to survive on their own, but can't commit zombicide like you do! Rescue them, lead them, and add their firepower and special abilities to your party! Angry Neighbors wants you enter the next era of the apocalypse! Set at the same time as Rue Morgue, buildings have crumbled and roads have collapsed. Now gaping holes litter the city's streets! With poor decision making you may find your survivors slowed down in these holes, and with a wrong move you may just end up in zombie filled pit from hell! With these new zombies and environmental hazards, you're going to need something to keep you safe! Luckily for you, Angry Neighbors adds all new weapons to your core game as well as a collection of Ultrared equipment! These equipment cards offer the most powerful and potent zombie-obliterating weapons in the Zombicide universe to date! Perfect to up your survivors' survivability! Fend Off the Angry Neighbors!
  5. Rob

    Zombicide: Toxic City Mall

    This expansion will introduce mall tiles combining building and street zones for a different perspective on lines of sight. There will be also four new survivors (including their Zombivor versions) with new skills, and the six Zombivor versions of the 2012 core game heroes. The Toxic City Mall will also include new equipment cards (such as assault rifles, laser pointers or flamethrower) and new game modes: Toxic City Mall will introduce barricade rules, giant-sized rubble tokens to change your boards and Zombivor rules. Players will be able to lead these undead heroes against the zombie hordes, with totally new mechanics. Then there’s the Ultrared Mode, allowing players to gain new Skills after reaching the Red Danger Level, and super Ultrared weapons usable only by Red Level survivors.
  6. Zombicide Season 2: Prison Outbreak takes the players to an indoor environment with vicious close-ranged fights, Prison Outbreak contains all the needed material for a new player to enter the Zombicide universe, and lots of content, almost all new, for an existing Zombicide player to expand his game experience. In fact, Prison Outbreak holds even more material than the core game published in 2012 (now nicknamed Season 1)! The Prison Outbreak will feature berserker zombies. They’re really tied to each other. Prison tiles display tortuous alleys, small rooms and doors everywhere, filled with berserker zombies immune to ranged weapons. You have to think fast, foresee the improbable and jump into melee at every turn. This is like a modern dungeon where levers are replaced with switches to open or lock doors, use security rooms and reach secret areas. Prison Outbreak also contains six new survivors with their Zombivor aspects. These survivors are really designed to act as a team, as their skills really complement each other. They’re precious assets to any Zombicide team. Missions featured in the rulebook form a campaign on their own, as survivors battle to turn a zombie-filled prison into a reliable shelter. Many challenges await them, but they have new tools of the trade: riot shields, automatic shotguns, concrete saws and many more toys. There’s even an alternate ending.
  7. Rob

    Zombicide Season 3: Rue Morgue

    Zombicide Season 3: Rue Morgue is a cooperative game set in an action-movie universe for 1 to 12 players, ages 13 and up. Players control teams of survivors as they fight off a zombie horde controlled by the game itself. Survivors find weapons, battle zombies, and gain experience. The more experienced they get, the more powerful they become, but the more zombies they attract! Zombicide Season 3: Rue Morgue introduces a terrifying new zombie type: the Skinner Zombie! Make sure you put these zombies down hard, otherwise something might come crawling for you! And don't forget Season 3's new big bad is the A-Bomb Abomination! An Abomination so twisted and mutated that its elongated arms can drag you back to it as you try to escape! With all these new foes you're going to need to team up if you want to survive!! Zombicide Season 3: Rue Morgue introduces teams into the Zombicide franchise! Players pick from the largest pool of survivors in a Zombicide game yet and form teams to scavenge, loot, and kill zombies! And if you really want to shred through the shuffling dead, you’ll first need to make sure your team has skills that complement each other well. Zombicide Season 3: Rue Morgue has new zombies, new weapons, new survivors, and even new team mechanics, but the biggest game changer of all is the new optional Player versus Player rule set! Yes, in Rue Morgue players' teams can go toe-to-toe to see which set of Survivors really deserve to survive! If the zombie apocalypse isn't horrifying enough for you, then prepare to face off against the deadliest foe yet: Man!
  8. Rob

    Zombicide

    Zombicide is a collaborative game in which players take the role of a survivor – each with unique abilities – and harness both their skills and the power of teamwork against the hordes of unthinking undead! Zombies are predictable, stupid but deadly, controlled by simple rules and a deck of cards. Unfortunately for you, there are a LOT more zombies than you have bullets. Find weapons, kill zombies. The more zombies you kill, the more skilled you get; the more skilled you get, the more zombies appear. The only way out is zombicide! Play ten scenarios on different maps made from the included modular map tiles, download new scenarios from the designer's website, or create your own! This is just a great game for zombie lovers! Integrates with: Zombicide Season 2: Prison Outbreak Zombicide Season 3: Rue Morgue
  9. Rob

    Myth

    Myth is a fully co-operative fantasy game. Players take on the role of one of 5 different heroes working together to defeat the Darkness. Each hero has a different skill set which represented by a unique deck of cards. Players spend Action Points by using cards. Once a certain amount of Action Points have been spent the Darkness fights back by activating monster lairs, spawning monster captains and eventually the Boss. A complete game in Myth is called a Story. Each Story is played over three Acts. Acts can be played sequentially, or can be split up over three different game sessions. Players' avatars within a Story are called Heroes. Myth Heroes are clothed in immense power, able to reave all but the mightiest foes. However, this power must be balanced lest the Darkness take too much notice. Players must weigh their actions against the Threat each will bring, with the consequences of awakening more evil and bringing doom on the party's endeavors. And be careful they must, as the Darkness is formidable and eager to snatch glory from the valiant. Heroes are controlled through an intuitive Hero Deck (videos for each Hero can be found in the Game Play Videos section below). Each deck plays uniquely and allows players more freedom of action and the ability to truly impact the Story each and every Act. Yet, cooperation is the key to victory and bloody fortune. Players must communicate, interact, and assist each other or surely the Darkness will cover all. Myth is a fully cooperative game. There is no player controlling the Darkness. The Darkness is governed by a set of rules unique to each Boss Deck and is activated through Hero actions. If the Heroes get overzealous, then the Darkness pushes back by activating Lairs, spawning Captains, and punishing the Heroes with devious Events. If the Heroes take a more subtle approach, then the Darkness reacts by reducing the potential for treasure and rewards. Without the treasures and equipment to upgrade, the Heroes will find each Act more difficult and eventually fail. The dynamic nature of the Darkness really lends a more fluid feel to the Story. Players aren't being driven by properties out of their control, nor are they being shepherded by a person whose skill has a direct impact on the enjoyment of the game. Myth is a fun fantasy romp where players feel truly heroic. In the playing of the game, the players are creating their own mythos. These stories are the ones carried away from the table, becoming myths themselves. And these are the myths, with friends and family, that we carry with us; telling and retelling our endeavors at the mead benches, earning treasured smiles and laughter.
  10. Rob

    Galaxy Defenders

    Galaxy Defenders is a cooperative tactical board game in which up to 5 players fight together against an incoming alien menace. In Galaxy Defenders, each player takes control of one agent with unique powers trying to defend the planet from an alien invasion. The game is inspired to the Sci-Fi cult movies of the 80s and 90s and features high-detailed 40 mm scale miniatures and an innovative A.I. system to control the alien invaders. The battle for Earth against the aliens develops in a series of missions organized in a story-driven campaign. It remains balanced independently of the number of players. Galaxy Defenders is a game developed by Gremlin Project studio and published and distributed by Ares Games.
  11. Rob

    Thunderbirds

    he co-operative game Thunderbirds, released in 2015 to celebrate the 50th anniversary of the cult hit TV show, features the iconic Thunderbirds machines and a high-octane world full of disasters and victims for players to rescue. Set in the year 2065, Thunderbirds follows the exploits of International Rescue, a secret organization committed to saving human life, secretly founded and funded by the millionaire Tracy family, with the motto: ‘Never give in, at any cost!’ International Rescue has a host of technologically advanced land-, sea-, air-, and space-rescue vehicles and equipment ready to launch at a moment’s notice. Racing to the rescue from a secret island base beneath the luxurious home of the Tracy family somewhere in the South Pacific Ocean, International Rescue defies government spies and criminals who want the secrets of their incredible machines for their own. To combat this threat, Lady Penelope, the Thunderbirds’ aristocratic English secret agent, and her chauffeur Parker lead a network of agents to uncover those behind the disasters caused by deliberate sabotage. A criminal mastermind known as “The Hood”, operating from a temple deep in the Malaysian jungle and in possession of strange powers, often engineers events to allow him to spy on the Thunderbird machines with the goal of selling their secrets to the highest bidder. The iconic Thunderbirds are designed by the Tracy family’s close friend “Brains” and are assigned to each of the five Tracy brothers: - Thunderbird 1, piloted by Scott Tracy – a hypersonic rocket plane used for fast response and rescue-zone reconnaissance, and as a mobile control base. - Thunderbird 2, piloted by Virgil Tracy – a supersonic VTOL carrier which transports their major rescue equipment in detachable pods. - Thunderbird 3, piloted by Alan Tracy – a single-stage, vertically launched spacecraft - Thunderbird 4, piloted by Gordon Tracy – a utility submersible for underwater rescue, launched from Thunderbird 2 - Thunderbird 5, manned by John Tracy – a space station in geo-stationary orbit that monitors calls for help from across Earth. Finally, Lady Penelope has the iconic FAB 1, driven by Parker – a pink, amphibious car. Thunderbirds is a cult 1960s British science-fiction television series, created by Gerry and Sylvia Anderson. It was produced using a combination of marionette puppetry and scale-model special effects, which was dubbed “Supermarionation”. Two series, totaling thirty-two 50-minute episodes, were produced, along with two films using the same techniques. Players will work together using Thunderbirds characters and vehicles to complete rescue missions and save the day.
  12. Rob

    Core Space

    Dit was een KickStarter van eind 2017 maar ik heb van het weekend de preorder gedaan. Ze hopen dat het spel vanaf maart dit jaar verstuurd kan worden. Ik ben in ieder geval hyped! Dit is een miniature game maar dan met een soort van bord. Het bord is een mat met 3D scenery gemaakt van karton, erg tof gedaan. Daarnaast zijn er nog een aantal unieke elementen: NPC's Cooperatief Player boards Setting: Je bent een bende smokkelaars die van alles willen stelen verkopen. Tijdens je missies kom je de Galatic Force (politie) tegen die je dwars kan zitten als je opvalt. Ook kom je NPC's tegen dat kunnen handeleren kunnen zijn maar ook mensen die zich bij je aansluiten. Dit alles speelt zich af in de toekomst maar dat moest wel duidelijk zijn met het Sci-Fi thema. Nog een aantal maandjes wachten en we kunnen!
  13. Rob

    Dungeon Fighter

    Explore spooky dungeons, find glorious treasure, buy powerful magic items, and challenge the most horrible creatures. Will your party be able to defeat the final boss? In Dungeon Fighter, a fully cooperative board game, players take on the roles of heroes venturing deep into a three-tier dungeon. Along the way, they explore the dungeon, search its many rooms, and face endless hordes of vicious monsters. Best of all, your skill determines the ability of your character. Can you kill Medusa without looking into her eyes, defeat the Minotaur in the labyrinth, or resist the breath of the dragon? Will you be able to hit a target by throwing the dice under your leg with your eyes closed? You will feel truly part of a centuries-old battle between good and evil...with a touch of foolish stupidity.
  14. Shadows of Brimstone: Swamps of Death is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side! An exciting campaign system allows the players to visit local frontier towns between adventures, spending their hard-earned loot and building their characters from game to game! As players find fantastic gear and artifacts to equip their heroes, they also gain experience from their adventures. This experience is used to level up, guiding the hero's path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their hero to fit their own play style. In Swamps of Death, players will encounter portals to the otherworld Jargono, a humid swampland inhabited by sentient reptiles, vicious dinosaurs and a tribe of humanoids, cut off from return to their homeworld untold years after their own portal closed. So load up yer' six shooter, throw on yer' hat and poncho, and gather the posse as the darkness is coming, and all hell's about to break loose...in the Shadows of Brimstone! Can be used together with Shadows of Brimstone: City of the Ancients to raise the maximum players to 6.
  15. Shadows of Brimstone: City of the Ancients is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side! An exciting campaign system allows the players to visit local frontier towns between adventures, spending their hard-earned loot and building their characters from game to game! As players find fantastic gear and artifacts to equip their heroes, they also gain experience from their adventures. This experience is used to level up, guiding the hero's path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their hero to fit their own play style. In City of the Ancients, players will encounter portals to the otherworld on the Plains of Targa, finding an ancient frozen city whose living inhabitants are nowhere to be found. Instead, great mechanical keepers wander the city going about their duties - until interrupted by the arrival of the players' characters! So load up yer' six shooter, throw on yer' hat and poncho, and gather the posse as the darkness is coming, and all hell's about to break loose...in the Shadows of Brimstone! Can be used together with Shadows of Brimstone: Swamps of Death to raise the maximum players to 6.
  16. Rob

    Core Space

    Core Space is a deluxe fully modular three-dimensional board game for 1 to 6 players. The game can be played as single missions or campaigns with each player in charge of a team of traders, their sole objective, to survive in a dangerous galaxy! This sci-fi skirmish game can be played solo or with up to six players depending on how it is played. The default of the game is for two players pitted against the game AI.
  17. Rob

    Core Space

    Core Space is een KickStarter van november 2017. Inderdaad deze is al even voorbij... Maar Core Space is nu te bestellen als preorder bij de website van Battle Systems. Het thema ligt mij niet helemaal maar toen de KickStarter vorig jaar liep was ik in een dubio. Een cooperatief bordspel met een 3D bord en miniaturen. Ziet er super mooi uit! Het is een miniature game met een zogenaamde "ruler" en dat vond ik vorig jaar wel ok maar niet super. Maar op het moment ben ik miniatuur spellen meer gaan waarderen... denk hier aan Warhammer 40K: Kill Team & A Song of Ice & Fire. En dit spel is eigenlijk dat maar dan cooperatief dus samen tegen het spel. De miniaturen zijn uiteraard niet geschilderd maar de scenery/bord is out of the box geprint. De spelers besturen meerdere karakters en deze hebben een eigen speler bord die er prima uitzien. Al met al lijkt me het dus een erg tof spel. Dus heb ik dit spel vandaag alsnog gepreorderd en moet hij in maart dit jaar binnen komen! Hier kijk ik wel serieus naar uit! Voor meer informatie:
  18. Gisterenavond was het lekker druk bij 4 Your Games. Er moest zelfs een tafel bijgezet worden... eenmaal daar plaats genomen hebben @YuYu en ik eerst een pot KeyForge gespeeld. Na het potje KeyForgen en rond dwalen in de winkel toch maar een spel opgezet: Spirit Island. De andere TafelTOP spelers waren bezig met: Wingspan! Op de bovenstaande foto is het druk om naar te kijken vanwege het feit dat er twee Magic playmats onderliggen maar het is spel oogt op zichzelf ook redelijk druk. Daarnaast zijn de miniaturen erg klein en is de kwaliteit van de inlay ook niet super... ook de kaartjes staan wat bol maar verder wel goede kwaliteit. Genoeg geklaagd... het spel zelf is namelijk echt de moeite waard! Het thema is "logisch"... Het eiland wordt gekolonialiseerd door buitenstaanders die huidige bewoners wegdrijven. Jou taak om dit tegen te gaan en dan niet in de vorm van de huidige bewoners maar als de "Spirits" van het eiland! Iedere speler kiest een spirit om vervolgens de kolonisten van het eiland te verdrijven. Dit gaat niet zonder geweld en je gaat zeker proberen de kolonisten de stuipen het lijf te jagen! Als spirit heb je een aantal krachten tot je beschikking in de vorm van kaarten maar omdat je nog niet veel aanwezig bent op het eiland kun je niet alles spelen. Zaak is dan ook om je zogenaamde Presence te verspreiden over het eiland zodat je overal bereik hebt op het eiland om je kaarten te spelen. Meer presence zorgt er ook voor dat andere zaken upgraden zoals je energie inkomen. Je krachten (kaarten) kosten een bepaald aantal energie en hebben een gelimiteerd bereik gezien vanaf je presence. Nadeel is ook nadat je een kracht hebt gespeeld kun je hem niet direct nog eens spelen, deze moet je door middel van een actie weer oppakken. Pak je je kaarten op? Prima! Helaas blijft je presence wel gelijk en upgrade je jezelf dus niet... Het hele spel bestaat uit keuzes maken en je kunt eigenlijk nooit doen wat je allemaal zou willen doen. Maar... dit allemaal zonder dat het vervelend voelt. Het is een puzzel met hier en daar een gok elementje erin verwerkt zoals de Fear kaarten. Heb je genoeg angst gezaaid dan komt er een fear kaart waarin je soms iets nuttigs kunt uitvoeren alvorens de kolonisten weer aan de beurt zijn. Spirit Island uitleggen in detail gaat hem niet worden in dit blog maar als je cooperatieve spellen leuk vind moet je deze zeker proberen! De reden dat hij overal uitverkocht is komt niet alleen door de slechte leveringen... Aanrader dus!
  19. Rob

    Spirit Island

    In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there. Spirit Island is a complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek for new power, or to spread presence into new areas of the island. The Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming settlements and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present. The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as you'd hoped. Some Powers work through the islanders, helping them (eg) drive out the Invaders or clean the land of blight. The game escalates as it progresses: spirits spread their presence to new parts of the island and seek out new and more potent powers, while the Invaders step up their colonization efforts. Each turn represents 1-3 years of alternate-history. At game start, winning requires destroying every last settlement and city on the board - but as you frighten the Invaders more and more, victory becomes easier: they'll run away even if some number of settlements or cities remain. Defeat comes if any spirit is destroyed, if the island is overrun by blight, or if the Invader deck is depleted before achieving victory. The game includes different adversaries to fight against (eg: a Swedish Mining Colony, or a Remote British Colony). Each changes play in different ways, and offers a different path of difficulty boosts to keep the game challenging as you gain skill.
  20. Rob

    Dawn of Peacemakers

    Dawn of Peacemakers is an evolving board game with a continuing campaign. Players take roles of adventurers attempting to quell the hostilities between two warring sides. You will have to trust and co-operate with your fellow players in order to reach a peaceful conclusion. The game includes miniatures. The separate miniature pack is for those who want just them or a duplicate set for use outside Dawn of Peacemakers.
  21. Rob

    Chronicles of Crime

    Coöperatief spel over misdaadonderzoek. Kruip in de huid van een politieagent en los verschillende misdrijven op. Scan locaties en voorwerpen, en ondervraag verdachten en medewerkers. Combineer alle gegevens op de juiste manier en vind de dader. Smartphone of tablet vereist! Inclusief 5 scenario's elk maar 1 keer speelbaar.
  22. Rob

    Burgle Bros.

    Burgle Bros. is a cooperative game for 1-­4 players. Players are unique members of a crew trying to pull off a robbery of a highly secure building — without getting caught. The building has three floors (4x4 tiles), each with its own safe to crack. Players start on the first floor and have to escape to their helicopter waiting on the roof. Players each have three stealth tokens. Whenever they are on the same tile with a guard, they lose one. If any player is caught without a stealth token, the game is over. If players can open all three safes, and escape through the stairs to the roof they win.
  23. Lindoras

    Beyond Baker Street

    A heinous crime has been committed. A team of the Kingdom's finest detectives has been assembled and put on the case. They have a prime suspect, they have a motive, and they know what the opportunity to commit the crime was. Now all they have to do is prove it. Using powers of deduction and communication, the players work as a team to eliminate dead leads and find clues to prove who, how, and why. All the relevant clues are available to them to do so. They just won't know it. On top of that, Sherlock Holmes himself is already on the case. Can they solve the crime before he does? At the start of Beyond Baker Street, players select one of the crimes to solve, and a number of suspects, motives, and opportunities will be available for the players to convict of the crime. Each player holds a set of clues, but they won't be able to see their own clues — only those of their counterparts. Each turn, a player must take exactly one of the following actions: ASSIST another detective INVESTIGATE crime scene CONFIRM evidence ELIMINATE dead leads PURSUE new leads Players win together if they can gather enough evidence to make a conviction before Holmes does; otherwise, they crumble under the stress of the case.
  24. Assassinorum: Execution Force gives four Imperial Assassins an incredibly important mission - slay Chaos Lord Drask before his dark ritual brings about the end of the Imperium itself! A fast-paced co-operative game for one to four players, it blends stealth, tactics, subtle forward-thinking and outright blazing violence into a fantastic, tense, action-packed experience that is accessible to board game players of any level. It contains everything you need to play to defeat the Chaos Space Marines Sorcerer. Included in the box are four beautiful, exclusive Imperial Assassin miniatures - the Vindicare Assassin, armed with an Exitus Rifle and pistol, clad in a stealth suit; the Callidus Assassin, wielding a C’tan Phase sword, neural shredder and poison blades; the Eversor Assassin, with Executioner pistol and Neuro Gauntlet and the Culexus Assassin, with his psyk-out grenades. On top of these, you get fifteen Chaos Cultists, three Chaos Space Marines, a Chaos Familiar and a Chaos Space Marine Terminator Sorcerer. On top of these incredible miniatures, there’s a set of detailed board tiles on heavy card stock, a deck of Event Cards, counters for various events in different shapes, sizes and designs and included dice.
  25. Gisterenavond is weer Sub Terra op tafel gekomen! Dit keer met een uitbreiding: Annihilation. Dit keer probeer je niet uit de grot te ontsnappen maar ben je al eens ontsnapt en is het de taak om de horror te stoppen! Wat doe je dan? Je gaat terug de grotten in met 3 bommen... Ieder karakter kan maar 1 bom vasthouden of wel er lopen 3 karakters rond met een bom. Bij het spel zitten ook een aantal nieuwe tegels waarvan 2 nieuwe cave-in tegels waar in plaats van 2 nummers, 3 nummers op staan. Dat geeft en grotere kans van instorten. Ook zitten er 3 bom tegels in, deze worden verdeeld over de 4 gelijke stapels die je moet maken bij het opzetten van het spel. Zo worden de bom tegels netjes verdeeld. Ook zit er een nieuw karakter bij dat een pak aan heeft zodat hij geen last heeft van gas en kan hij tegels waar horror kan spawnen vergiftigen. Dit zorgt ervoor dat er nieuwe horror kan verschijnen op die tegel! Erg sterk karakter en past goed bij het thema. Het potje ging gisterenavond erg snel omdat we echt super goed dobbelde en omdat ik iedere beurt risico's nam door een extra actie uit te voeren. Bom plaatsen en weer naar buiten! Mijn medespelers, @Dan2x@Agnes@YuYu, deden het ook erg goed en plaatsen de laatste 2 bommen. Deze uitbreiding geeft het spel echt een andere modus en dat is heel tof gedaan!
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